Unreal Engine 5.5 and newer
Submit from Unreal's own dialog, lock assets from the Content Browser, and see who holds what. All inside the editor.
The in-editor workflow
Check in through Unreal's own submit dialog. No context switch, no copying files into a second tool.
Lock an asset straight from the Content Browser before you touch it. Everyone else sees it is taken.
Live status overlays on every asset, and a one click revert when a change did not work out.
The Commit0 desktop app runs alongside the editor as a local agent and handles the heavy lifting, so the plugin stays light and the editor stays responsive. The plugin auto launches the app when it needs it.
A locked asset shows the same way in the editor, the desktop app, and the web portal, always with the holder's name. No more two artists quietly overwriting the same level.
A 50 GB push runs durably in the background and survives a restart. Import or clone a project, commit, push, sync, branch, and merge with conflict resolution, without ever opening a terminal.
Deep links from the web portal open the right repo in the app, so a teammate can send you straight to the file in question.
Pull teammates' latest changes from inside Unreal. The plugin coordinates the reload with the editor so changed assets refresh safely, and it warns you before you check out a file that is behind the server.
Install the plugin, point it at a repo, and check in from the editor in minutes.